Hey folks, another unexciting post this week. I've continued working on my Serverpod models, and I've shifted them into another project - this one a Serverpod Module, so once I'm done, I can use this as a launch pad for other similar projects.
As of this week I have nearly all of the models setup. The main outstanding ones are:
Alchemy and Sigils: Used to enchant spells with custom-built effects.
Hubs: Defines all the activities and townsfolk you can interact with in a city.
Expeditions and Encounters: The backend for my Expedition system.
Once these are done, I'll be back to working on my admin panel and game client. One of the features I've set up the hooks for, but not sure if it'll be implemented from 1.0 is marriages(player-to-player) and relationships (player-to-companion).
Anyway, that's it for tonight. Have a good one folks!
Cheer,
Dan Dahl.
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