Hey folks,
Not much to report this week, but I've been making steady progress on my reworked models. I've been moving away from a class-based system to a skill-based one, and have set up models to define the player's characters (Heroes), enemies, and townsfolk. I just need to sort out armour next, and then I should be able to set up the data I need for a simple combat implementation. I've also been laying the foundations to add support for romancing companions and marrying other players.
That's all for tonight,
Cheers!
Dan Dahl
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