The game development is a great way to cover several programming topics. In this experiment I developed a differente version of the classic Minesweeper game.
My main goal was to build an accessible game where the user should be able to play with mouse, touch and keyboard. This is part of my desire to learn more about accessibility on the web.
The angular framework helped me to write less code and focus mainly on the logic of the game.
I hope you enjoy it!
You can see the code on Github:
Play a different version of the classic Minesweeper game built with Angular
A different version of the classic Minesweeper game built with Angular.
This project was generated with Angular CLI version 11.2.7.
ng serve for a dev server. Navigate to
http://localhost:4200/. The app will automatically reload if you change any of the source files.
ng generate component component-name to generate a new component. You can also use
ng generate directive|pipe|service|class|guard|interface|enum|module.
ng build to build the project. The build artifacts will be stored in the
dist/ directory. Use the
--prod flag for a production build.
Running unit tests
ng test to execute the unit tests via Karma.
Running end-to-end tests
ng e2e to execute the end-to-end tests via Protractor.
To get more help on the Angular CLI use
ng help or go check out the Angular CLI README.