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松本隆介
松本隆介

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MagicLeapでTextMeshProのSpriteAssetが片目が描画されないときに確認したいこと

とりあえず対症療法だけどメモ

ProjectSettings > XR Plug-in Management > MagicLeapSettings にあるForceMultipassにチェックを入れることでとりあえず描画できる

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ただSinglepassStereoRendeeringのほうがパフォーマンス的にはよいのでできればTextMeshProで利用しているマテリアルをSinglepassに対応したものに差し替えたほうが良いかも

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