Hi Developers!
Colonist.io a web-based online game with a million monthly players is currently in need of software developers:
Software developers - entry-level or interested in learning & being trained
Will use technologies depending on position;
- Frontend: Pixi.js, Typescript, EJS, HTML5, CSS
- Backend: Node.js, Typescript, PostgreSQL, Docker
Essential Functions:
- Implementing new features, updating existing features & fixing bugsWriting unit tests
- Working with the team, managers & players
- Working with testers to identify & fix bugs
- Doing many other tasks which may be necessary
Requirements:
- Interest in-game/software development
- English: Ability to efficiently communicate in English. Naturally and effortlessly write sentences and paragraphs to communicate with our players and the team.
- Internet Native: Knows how to use various software tools, social media, document editors, spreadsheets, meme makers, torrent, proxy, etc.
- Inventor: Loves exploring new tools. Researches and discovers new ways to get things done. Loves to invent new methods.
- Doer: Outgoing and straight-shooting type. Doesn't wait for answers, goes out, and gets shit done.
- Self Improver: Ready to evolve up to the next level when their tasks, job, or role changes.
- PC Gamer: Where else would you play?
Other details:
- Location: Remote
- Schedule working hours: Flexible
- Start Date: Sooner than later For interested applicants, send an email here: mayla@colonist.io with the title “Colonist Developer Intern Application - [Yourname]” body including 2 sentences about you with your portfolio/resume attached.
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