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Discussion on: Software Made Simple

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moopet profile image
Ben Sinclair

I'm usually stumped by Apple apps, even after having had to use one for years. The photo apps? baffling. I have to google how to do anything. iPhones? Insanely difficult to use.

As a tiny example, I gave my mother an ipod nano (the one with the click wheel) then they came out, and they didn't come with a manual. Next time I visited her I found she didn't use it because she hated the interface - turned out she'd been clicking the wheel top right left and bottom instead of moving her thumb around in a circle. Because - wait for it - there's no signifier and no manual.

Simple is good, however Apple's version of it is usually at the cost of usability.

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Paul Lefebvre

It sounds to me like the problem is discoverabilty, not useability. Once you showed her the spin motion, all else is pretty simple. The spin motion was more discoverable on the original iPod because it actually spun.

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moopet profile image
Ben Sinclair

But Apple's decision not to include manuals can only work when the product's features are discoverable. It's obvious once you've seen it, but if there's no system in place to let you see it before you use the device and no signifiers around the device itself, it's all down to luck.