It was late in the contest when I started seeing the possibilities for this and I didn't feel like restructuring my code at that point. It would have required significant changes to the structure, and the signature of basically all startegy functions.
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How come you didn’t implement strategies across turns? Was it a problem with Rust or something else?
It was late in the contest when I started seeing the possibilities for this and I didn't feel like restructuring my code at that point. It would have required significant changes to the structure, and the signature of basically all startegy functions.