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Charles Zhang
Charles Zhang

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DevLog 20250713: Perspectives of MWS

There is a perspective shock and big difference seeing things in MWS than in Blender - even though precise measures already result in predictable sizes.

Blender Perspective

It's more straightforward to appreciate how much empty space we have, what placements could have been arranged - how tall things really are.

Screenshot

It seems when we start to add more color and textures, the perspectives will only get better.

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