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Charles Zhang
Charles Zhang

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DevLog 20250921 HD World Base Map

Overview

High resolution base map workflow with Fantasy Planet Painter:

  1. Base (edit) map
  2. High-res export

Results

A significant improvement is the sense of scale - previously at low resolution it seemed a pixel represents a single mountain, while now it's clear a single pixel represents a mountain range.

Remarks

From here we can speculate that for the purpose of having accurate sense of scale, we should generate maps at such resolution that it's clear from the variation of the height the final pixel represent corresponding geographical features at corresponding scale.

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