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Odesza
Odesza

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Building Hantavirus Clicker: a browser idle clicker game

I recently shipped Hantavirus Clicker, a small browser-based idle clicker game: https://hantavirusclicker.online/en

The goal was to make something simple and immediately playable: click to earn research points, buy lab-themed upgrades, unlock passive income, and keep scaling through multipliers.

What I focused on

  • Fast browser play with no download
  • A clear clicker loop: tap, upgrade, automate, multiply
  • Mobile-friendly interaction for short sessions
  • A lightweight educational theme around outbreak research

What I am still improving

I am tuning the game feel now, especially the pacing of early upgrades, the mobile layout, and how quickly passive income becomes meaningful. If you enjoy incremental games or browser games, I would love feedback on whether the first few minutes feel clear and satisfying.

Play it here: Hantavirus Clicker

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