I've been a professional C, Perl, PHP and Python developer.
I'm an ex-sysadmin from the late 20th century.
These days I do more Javascript and CSS and whatnot, and promote UX and accessibility.
I mean that perhaps I'm not sure of the timescale, but put it this way: in 2000 years, when civilisation is either long gone or in some kind of Star Trek utopia, there won't be people typing code into computers. The status isn't going to remain quo, so to speak.
So at some point programming as we know it will stop being something that people do. It's the same with any non-vocational activity that's not manual labour.
Try 100 years instead. Civilisation still probably exists. Programming as it is now will look as archaic as punched cards do to us today. If there is an equivalent, it will be so different as to render the similarities meaningless.
Drop it to 50 years... well, that's probably the same as 100. So I think that in 25-50 years at the most we'll have seen the last of what we know as "programming". A handful of enthusiasts might still do it in the same way people still write games for the 2600, but that's about it.
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Thank you for your response 🙏
Could you elaborate more? Do you mean programmer will evolve to some other role?
I mean that perhaps I'm not sure of the timescale, but put it this way: in 2000 years, when civilisation is either long gone or in some kind of Star Trek utopia, there won't be people typing code into computers. The status isn't going to remain quo, so to speak.
So at some point programming as we know it will stop being something that people do. It's the same with any non-vocational activity that's not manual labour.
Try 100 years instead. Civilisation still probably exists. Programming as it is now will look as archaic as punched cards do to us today. If there is an equivalent, it will be so different as to render the similarities meaningless.
Drop it to 50 years... well, that's probably the same as 100. So I think that in 25-50 years at the most we'll have seen the last of what we know as "programming". A handful of enthusiasts might still do it in the same way people still write games for the 2600, but that's about it.