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Playgama
Playgama

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Playgama here, hi!

We're Playgama and we think web game distribution was broken (till we came)

As you know, publishing a web game can be a mess.
You build something cool, then spend the next week copy-pasting your game into 10 different portals, filling out the same forms, re-exporting assets, and praying that everything works correctly on each platform. We are developers in the first place, so we got tired of it and built Playgama Bridge SDK..

It’s a free and open-source SDK that helps developers publish games across multiple web platforms with a single integration, so there is no need rebuilding the same thing over and over again.

And honestly, the SDK is only part of it.

Over the last few years, we’ve built a lot of expertise around web game distribution itself: platform requirements, optimization, monetization, approvals, things that quietly kill performance after launch — all the stuff nobody tells you about until you hit it yourself.

You can check out the platforms we work with on our website.
There are quite a few :)

A lot of developers and studios are already publishing with us, and right now we’re especially focused on YouTube Playables.

It’s one of the most interesting opportunities in web gaming right now: massive audience potential, native discovery through YouTube, and still not overloaded with games, which means good projects still have a real chance to stand out instead of disappearing instantly in an overcrowded store.

If you’re curious about the platform, web publishing in general, or just want to ask questions — even uncomfortable ones — write to us.

Toodles!

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