getting the webcam these days is a lot easier than it used to be (with the exception of IE11, which doesn't have webcam features enabled without flash).
To get a webcam stream you can do
navigator.mediaDevices.getUserMedia({audio:false,video:true}).then((stream)=>{// work with the stream, like assigning it to a video element and playing it. // To Capture an image you can paint a reference to the video element to// the canvas and then get the image from the canvas to work with.console.debug("stream: ",stream)}).catch((error)=>{// some error occuredconsole.error(error)})
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Webcam JS is in maintenance mode and the library linked to my the author of webcamjs is no longer maintained.
Recommending either of these libraries isn't good.
Thanks, You're Right
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getting the webcam these days is a lot easier than it used to be (with the exception of IE11, which doesn't have webcam features enabled without flash).
To get a webcam stream you can do