Web Dev full-stack [LAMP] since 2005, but much heavier on the JS stuff these days.
Jack of all Stacks, Master of some.
Always looking to learn new things. Always glad to help out, just ask.
Location
Atlanta, GA
Education
B.S. in Biochemistry 2004, M.S. in Computer Information Systems 2007
The funny thing here is, ray tracers are pretty damn hard to do. You've just been doing it so long you don't think it's "that math-heavy" anymore lol.
I've seen many a game dev curse for hours and hours trying to make custom ray tracers and shaders :)