loading...

Memory management in Vulkan and DX12: slides are online

twitter logo github logo Originally published at asawicki.info on ・1 min read

Slides from my talk at Game Developers Conference (GDC) 2018: "Memory management in Vulkan and DX12" are now available online, as part of materials from Advanced Graphics Techniques Tutorial. Access to this PDF is open to anyone, not behind GDC Vault paywall. I've put some additional information in "backup" slides at the end that I didn't show during my presentation. The slides are designed the way that you can learn from them even without seeing the talk.

twitter logo DISCUSS
Classic DEV Post from Nov 8 '19

500 followers!😱🤩 About myself

Adam Sawicki profile image
All opinions are my own and do not reflect that of my employer.
Join DEV

Learn how to be better at computers and programming and stuff. DEV 4 life.