There are tons of books on programming and related stuff nowadays. And hence usually no reason to buy or read them. They are dull, and we have internet.
I prefer browsing some old books, which don't give you particular instructions like "type this code, download this library, open browser console", but those which give opportunity to think. On my own.
One of nice examples is
Jacques Arsac - Jeux et casse-tête à programmer (French) - Programming of Games and Puzzles (Paperback – 1985)
This has translation into some languages (I read it in Russian for example). The fellow here suggests writing a few dozens "games" of those kind you more like to write than to play. But he don't explain unnecessary things. He motivate reader to think and invent something own.
That's priceless!
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There are tons of books on programming and related stuff nowadays. And hence usually no reason to buy or read them. They are dull, and we have internet.
I prefer browsing some old books, which don't give you particular instructions like "type this code, download this library, open browser console", but those which give opportunity to think. On my own.
One of nice examples is
Jacques Arsac - Jeux et casse-tête à programmer (French) - Programming of Games and Puzzles (Paperback – 1985)
This has translation into some languages (I read it in Russian for example). The fellow here suggests writing a few dozens "games" of those kind you more like to write than to play. But he don't explain unnecessary things. He motivate reader to think and invent something own.
That's priceless!