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Discussion on: Making Games in Rust - Part 1 - Bevy and ECS

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Sébastien Belzile

To make this work with Bevy 0.6:

  • you must add #[derive(Component)] on top of your component structs to turn them into components.
  • App::build() is now App::new()
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Sébastien Belzile

Some part of the tutorial will not work yet with Bevy 0.6 (part 3+, but I expect the effects to show up from part 8). There is this issue github.com/dimforge/bevy_rapier/is... remaining in Bevy Rapier that still prevents me from updating everything.