Software Engineer and full-time Rustacean. While Rust is my primary language, I am also fluent in Python and Typescript. I'm also currently making a game with Godot using C#.
I learned git via the cli so that is what I am most comfortable with. The problem I have with most GUIs is that I don't know what git commands they are actually running so I have no way to trust what they're actually doing behind the scenes.
Software Engineer and full-time Rustacean. While Rust is my primary language, I am also fluent in Python and Typescript. I'm also currently making a game with Godot using C#.
I assume that is after you ran it? I guess with practice you'd get to know which GUI functions corresponded to which commands but ideally I'd want to know the command that would be run ahead of time and then I could confirm it. There probably is a GUI out there that does this.
Does vs code do anything like this?
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I learned git via the cli so that is what I am most comfortable with. The problem I have with most GUIs is that I don't know what git commands they are actually running so I have no way to trust what they're actually doing behind the scenes.
You're learning a tool either way I guess.
Hmm, that actually is true!
With most GUI's you don't know what it is actually running!
Good point Steve.
You can see the git output on output console of vscode.
True, the VSC git GUI does have the output in there indeed.
I assume that is after you ran it? I guess with practice you'd get to know which GUI functions corresponded to which commands but ideally I'd want to know the command that would be run ahead of time and then I could confirm it. There probably is a GUI out there that does this.
Does vs code do anything like this?