Software Engineer and full-time Rustacean. While Rust is my primary language, I am also fluent in Python and Typescript. I'm also currently making a game with Godot using C#.
Rust is multi-paradigm. It allows you and often rewards you for using a more FP style but I'm not sure I would call it an "FP language". You can use an imperative style as well or mix and match as you choose
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Rust is multi-paradigm. It allows you and often rewards you for using a more FP style but I'm not sure I would call it an "FP language". You can use an imperative style as well or mix and match as you choose