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Discussion on: StormScript: My Thoughts on How Syntax Should Be

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Ethan Onstott • Edited

The point of swapping keywords and symbols is mostly for readability as the ones I added to StormScript either make more sense to me or make it more readable.

I believe that it is possible that
I could still use words rather than symbols for less than and greater than.

On end; being redundant I totally agree, and really just included it as a placeholder so that I can worry more about the core functionality. I am probably going to replace it with }; or just } in the next release.

I created @args: not because I like the look of it, but rather because of readability. I will change this at some point to something less likely to make code cluttered.

I think that one of my main issues with getting people to use StormScript is that it is different, but I won't let that stop me from changing common syntax to what I and hopefully my contributors will believe to be better.