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Sujith
Sujith

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๐Ÿš€ Space Hangman: Building a Sci-Fi Twist on a Classic Game with Amazon Q CLI

Image description#AmazonQCLI #GameChallenge #AWSCommunity #Python #PyGame

A cosmic journey into AI-assisted game development ๐Ÿช โ€” and how I scored a T-shirt from AWS doing it!

๐ŸŒŸ The Challenge
Amazon Web Services is running a #AmazonQCLI Game Challenge:
๐Ÿ•น๏ธ Build a game with Amazon Q CLI,
โœ๏ธ Share your story,
๐Ÿ‘• Get a limited edition Amazon Q T-shirt (Asia Pacific only).

So I decided to build a fun, educational, and nostalgic game with a space-age twist โ€” Space Hangman.

๐Ÿ‘พ What is Space Hangman?
Itโ€™s Hangmanโ€ฆ but set in space!
Youโ€™re an astronaut trying to guess the secret word sent from alien life forms. Each incorrect guess burns up part of your shipโ€™s shield. Guess wrong too many times? โ˜„๏ธ Boom โ€” youโ€™re toast.

๐ŸŒŒ Theme: Sci-Fi
๐ŸŽฏ Objective: Guess the word before your ship is destroyed
๐Ÿง  Skills: Vocabulary, logic, and some luck!

๐Ÿ”ง Tech Stack
Amazon Q CLI โ€“ my AI coding copilot

Python + PyGame โ€“ for visuals and gameplay

GitHub โ€“ to host the code : https://github.com/su-jin1425/Space-Hangman

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