A 3D renderer would be awesome, indeed. But the problem is that Flutter is designed to create conventional 2D user interfaces, so Flame is constrained to that. Personally, I think that can be an interesting option if you plan to develop a 2D game, but if you are going after 3D you should look to other tools that can run on 3D canvases (Flutter uses Skia, which is optimized for 2D).
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
A 3D renderer would be awesome, indeed. But the problem is that Flutter is designed to create conventional 2D user interfaces, so Flame is constrained to that. Personally, I think that can be an interesting option if you plan to develop a 2D game, but if you are going after 3D you should look to other tools that can run on 3D canvases (Flutter uses Skia, which is optimized for 2D).