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Genesis Code: Seed-Based 3D World Cloning
Arvind SundaraRajan
Arvind SundaraRajan
Arvind SundaraRajan
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Nov 2 '25
Genesis Code: Seed-Based 3D World Cloning
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ai
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gamedev
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machinelearning
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proceduralgeneration
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2 min read
My first week at WWC!
JesĂșs Pineda
JesĂșs Pineda
JesĂșs Pineda
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Feb 8
My first week at WWC!
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gamedev
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unity3d
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proceduralgeneration
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devlog
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3 min read
From Scribble to Stroll: AI-Powered World Creation is Here by Arvind Sundararajan
Arvind SundaraRajan
Arvind SundaraRajan
Arvind SundaraRajan
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Nov 24 '25
From Scribble to Stroll: AI-Powered World Creation is Here by Arvind Sundararajan
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gamedev
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ai
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machinelearning
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2 min read
Took 2 years to ship this simple website. Not because of tech. And I'm really proud of it.
Ujjwal Vivek
Ujjwal Vivek
Ujjwal Vivek
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Jul 9 '25
Took 2 years to ship this simple website. Not because of tech. And I'm really proud of it.
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react
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proceduralgeneration
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markdown
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webdev
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2 min read
Reproducible randomness and its applications
Klemen SlaviÄ
Klemen SlaviÄ
Klemen SlaviÄ
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Nov 13 '22
Reproducible randomness and its applications
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programming
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proceduralgeneration
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typescript
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codequality
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9 min read
Release Note: Fantasy Planet Painter v1.1
Charles Zhang
Charles Zhang
Charles Zhang
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Methodox Technologies, Inc.
Jul 29 '25
Release Note: Fantasy Planet Painter v1.1
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fantasyplanetpainter
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proceduralgeneration
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proceduralterrain
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worldmap
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3 min read
Runtime Procedural Character Generation
Göran Syberg Falguera
Göran Syberg Falguera
Göran Syberg Falguera
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GOALS Engineering
May 11 '22
Runtime Procedural Character Generation
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gamedev
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proceduralgeneration
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procedural
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proceduralprogramming
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8 min read
DevLog 20250729: Procedural Terrain Generation
Charles Zhang
Charles Zhang
Charles Zhang
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Methodox Technologies, Inc.
Jul 29 '25
DevLog 20250729: Procedural Terrain Generation
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proceduralterrain
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fantasyplanetpainter
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worldmap
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4 min read
Markov Chains & Wave Function Collapse: Democratizing AAA Game Aesthetics
Arvind Sundara Rajan
Arvind Sundara Rajan
Arvind Sundara Rajan
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Sep 15 '25
Markov Chains & Wave Function Collapse: Democratizing AAA Game Aesthetics
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gamedev
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proceduralgeneration
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algorithms
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javascript
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2 min read
procedural terrain v0.0 - it all started from here:
Andrea Buzzelli
Andrea Buzzelli
Andrea Buzzelli
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Jul 5 '23
procedural terrain v0.0 - it all started from here:
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proceduralgeneration
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opengl
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cpp
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gamedev
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1 min read
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