Table of contents
- Background
- Creation an AR object on Unity for the first time
- Execution AR
- Next Step
Background
I will develop AR Game with Unity, AR foundation and so on. To learn AR development, I am researching about AR and the software related it. This blog shows the research and the process of developing AR game. If you have a question, I am happy to answer it.
Creation an AR object on Unity for the first time
In this post, I will implement the AR experiment that player put an AR red cube on Unity and show the process.
Precondition
- Unity is installed
- AR foundation package is installed
How to implement an AR object
Delete "Main Camera"
Add "XR Origin (AR)" (XR -> XR Origin (AR))
It has "Main Camera", which synchronize the position and direction of user's device in real world.
Execution AR
This part will show how to execute the game on iOS and Android.
Execution the game on iOS
- Click Build Setting
- Select iOS on Platform
Check Apple ARKit from XR Plug-in Management of Project Settings
Build
Execution the game on Android
- Click Build Setting
- Select Android on Platform
Add the package Google ARCore XR Plugin from package manager
Check Google ARCore from XR Plug-in Management of Project Settings
Build
Finished Product
Next Step
As next step, I will develop the applied AR game using these above products.
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