A *very* seasoned software engineer, I wrote my first basic game, a lunar landing game, in Basic in 1969. Currently I am doing web development in Ruby on Rails, JavaScript, Elm.
A penchant is a posh word for "something I like using or doing".
With Jekyll, I just saw an opportunity to turn a screwdriver into a can opener... no, I mean I was working on a reveal presentation for a class I was teaching that someone else had put together and thought "This is so tedious! How can I make this not so awfully painful?". I'd been playing around with Jekyll for some time, and thought about the idea that it's an assembler of sorts; the output of what's assembled is up to the developer. It was recently after Jekyll came out with their Collections concept and seemed ripe for use in some unconventional way.
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A penchant is a posh word for "something I like using or doing".
With Jekyll, I just saw an opportunity to turn a screwdriver into a can opener... no, I mean I was working on a reveal presentation for a class I was teaching that someone else had put together and thought "This is so tedious! How can I make this not so awfully painful?". I'd been playing around with Jekyll for some time, and thought about the idea that it's an assembler of sorts; the output of what's assembled is up to the developer. It was recently after Jekyll came out with their Collections concept and seemed ripe for use in some unconventional way.