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Daniel Rinaldi (TenaciousDan)

Full Stack Software & Game Developer | Generalist | Building solid software architecture by day, fighting garbage collection by night. Let's talk gamedev, architecture and clean optimized code.

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Unity Foundational Architecture: Breaking the Monolith, Modular Code using Assembly Definitions

Unity Foundational Architecture: Breaking the Monolith, Modular Code using Assembly Definitions

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14 min read
Unity Foundational Architecture: Smart Bootstrapping

Unity Foundational Architecture: Smart Bootstrapping

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7 min read
Unity Foundational Architecture: Project Scaffolding

Unity Foundational Architecture: Project Scaffolding

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13 min read
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