FlashFX MVP is live.
One year of development.
Hundreds of iterations.
No shortcuts.
FlashFX was built to solve one problem:
motion graphics are too slow for people who actually know what they’re doing.
No timeline dependency.
Direct canvas manipulation.
Fast shape-based animations.
Built for speed, clarity, and control.
This is the MVP.
Not the finish line.
Just the first real version that deserves to exist.
If you work with motion, editing, or visual systems and you value speed over gimmicks, this is for you.
More updates soon.
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