Capability Design Pattern
Now we have the basics of a transcript publishing system, we want to add some access control to our smart contract.
Capability is a commonly used pattern in Move that allows fine-tuned access control using an object-centric model. Let's take a look at how we can define this capability object:
// Type that marks the capability to create, update, and delete transcripts
struct TeacherCap has key {
id: UID
}
We define a new struct TeacherCap
that marks the capability to perform privileged actions on transcripts. If we want the capability to be non-transferrable, we simply do not add the storage
ability to the struct.
*💡Note: This is also how the equivalent of soulbound tokens (SBT) can be easily implemented in Move. You simply define a struct that has the key
ability, but not the store
ability.
Passing and Consuming Capability Objects
Next, we need to modify the methods which should be callable by someone with the TeacherCap
capability object to take in the capability as an extra parameter and consume it immediately.
For example, for the create_wrappable_transcript_object
method, we can modify it as the follows:
public fun create_wrappable_transcript_object(_: &TeacherCap, history: u8, math: u8, literature: u8, ctx: &mut TxContext) {
let wrappableTranscript = WrappableTranscript {
id: object::new(ctx),
history,
math,
literature,
};
transfer::transfer(wrappableTranscript, tx_context::sender(ctx))
}
We pass in a reference to TeacherCap
capability object and consume it immediately with the _
notation for unused variables and parameters. Note that because we are only passing in a reference to the object, consuming the reference has no effect on the original object.
Quiz: What happens if try to pass in TeacherCap
by value?
This means only an address that has a TeacherCap
object can call this method, effectively implementing access control on this method.
We make similar modifications to all other methods in the contract that perform privileged actions on transcripts.
Initializer Function
A module's initializer function is called once upon publishing the module. This is useful for initializing the state of the smart contract, and is used often to send out the initial set of capability objects.
In our example, we can define the init
method as the following:
/// Module initializer is called only once on module publish.
fun init(ctx: &mut TxContext) {
transfer::transfer(TeacherCap {
id: object::new(ctx)
}, tx_context::sender(ctx))
}
This will create one copy of the TeacherCap
object and send it to the publisher's address when the module is first published.
We can see the publish transaction's effects on the Sui Explorer as below:
The second object created from the above transaction is an instance of the TeacherCap
object, and sent to the publisher address:
Quiz: What was the first object created?
Add Additional Teachers or Admins
In order to give additional addresses admin access, we can simply define a method to create and send additional TeacherCap
objects as the following:
public fun add_additional_teacher(_: &TeacherCap, new_teacher_address: address, ctx: &mut TxContext){
transfer::transfer(
TeacherCap {
id: object::new(ctx)
},
new_teacher_address
)
}
This method re-uses the TeacherCap
to control access, but if needed, you can also define a new capability struct indicating sudo access.
💡Note: You can find some example in here.
Referent
Part 4: object wrapping
Part 6: Event
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