Web development isn’t theory-heavy like math or law.
It’s interactive by nature.
You change a line.
You refresh the page.
Something breaks, or wo...
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I mostly agree with this article, but I would like to add a perspective after many years in this job.
I can say that for me, the real fun started when I stopped refreshing the page, because I know that my code works and my tests confirm it. Then, after lines and lines of code, the refresh is just a lovely, satisfying confirmation.
Regarding AI, in my experience, the real fun and learning began when I started questioning its answers. Asking why brought me to a deeper level of understanding, making the copy and paste more meaningful, and expanding my knowledge exponentially.
The real fun started when things worked, for both good and bad.
Good because it’s good.
Bad is good as well, because we learn a great deal from it more than doing good.
I totally agree with this approach, and I think I will build your "3 stupid projects" just for the fun of it!
I respect your thoughts.
I agree with this a lot. Especially the no framework constraint. There's lots of good frameworks which can be used for modals, dropdowns and some UI stuff but being able to build my own version was really helpful. Not that it was as beautiful or practical as professional ones but just to help me understand how they worked.
And u can apply that knowledge to other custom stuff you want to build
No framework constraint?
No framework == freedom
No more dependencies
No more forced "happy paths"
No more vendor lock
No more compilation
No more outsourced thinking
Everything you said is motivating me, thank you
“Build something useless” is such underrated advice 😅
Those random tiny projects teach way more than trying to make the “perfect” app.
Very well explained and easy to understand. We also share similar knowledge and services around web development, SEO, AI & ML, and digital marketing at abramsoft.com
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