Hey all! 👋 I’m Ryo, a Sr. Design Technologist at PlayStation. I do web dev with React/TS/Node and game dev with Unity/C#/C++/OpenGL/DirectX. Feel free to ask me any questions! 🤘
Why even make graphics if the user won't see them and only have them described? Because we're designing experiences for everyone. In 40 years we're going to have holographic 3D UIs, I'd like to think they'll be accessible to most if people try and envision how.
The unification of our UI rendering is one of the first ways. "Web views" do a decent job at the cost of poor performance - so what does the future look like? Probably closer to the metal/GPU.
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This is what most graphic libraries like ThreeJS do today. And there are known accessibility techniques for this (as there were for Flash - added later and never used by anyone though).
Why even make graphics if the user won't see them and only have them described? Because we're designing experiences for everyone. In 40 years we're going to have holographic 3D UIs, I'd like to think they'll be accessible to most if people try and envision how.
The unification of our UI rendering is one of the first ways. "Web views" do a decent job at the cost of poor performance - so what does the future look like? Probably closer to the metal/GPU.