Hey all! š Iām Ryo, a Sr. Design Technologist at PlayStation. I do web dev with React/TS/Node and game dev with Unity/C#/C++/OpenGL/DirectX. Feel free to ask me any questions! š¤
I've never bought an online course or eBook. Though I have admittedly pirated things in the past like the Gnomon Workshop to learn 3D, and if I had the money to spend at the time, I definitely would have bought it. It helped me learn skills rapidly and efficiently, at a greater pace than browsing free tutorials on CGSociety was taking me. But I also found a great free tutorial series on another website that I preferred over the paid Gnomon DVDs, so it really depends.
There are plenty of free resources that can get you pretty far into your personal edification. The problem is finding the resources, and from an author you can understand. Then once you're skilled enough, the problem becomes finding specific resources to expand your knowledge.
You can always just hammer at things yourself, dissect documentation and application code, but sometimes it's easier to learn from someone who's done the dirty work.
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I've never bought an online course or eBook. Though I have admittedly pirated things in the past like the Gnomon Workshop to learn 3D, and if I had the money to spend at the time, I definitely would have bought it. It helped me learn skills rapidly and efficiently, at a greater pace than browsing free tutorials on CGSociety was taking me. But I also found a great free tutorial series on another website that I preferred over the paid Gnomon DVDs, so it really depends.
There are plenty of free resources that can get you pretty far into your personal edification. The problem is finding the resources, and from an author you can understand. Then once you're skilled enough, the problem becomes finding specific resources to expand your knowledge.
You can always just hammer at things yourself, dissect documentation and application code, but sometimes it's easier to learn from someone who's done the dirty work.