Coding since 11yo, that makes it over 30 years now ~~~
Have a PhD in Comp Sci ~~~
Love to go on bike tours ~~~
I try to stay as generalist as I can in this crazy wide place coding is at now.
I noticed you're drawing a lot of transparent shadow pixels though, they're easily gotten rid of via something like:
Which might speed up rendering a bit (depending on the how many transparent pixels there are and if there are mysterious render optimisations in play).
I’m a web developer & data visualizer working at a think tank in D.C. I'm a self-taught dev trying to better my skills. I spend most of my time on the front end of the stack.
Location
Washington, D.C.
Work
Lead Developer at Center for Strategic and International Studies
Such a cool technique! Great post.
I noticed you're drawing a lot of transparent shadow pixels though, they're easily gotten rid of via something like:
Which might speed up rendering a bit (depending on the how many transparent pixels there are and if there are mysterious render optimisations in play).
Yes, drawing the transparent box-shadows aren't necessary, so that's a great improvement! Thanks for sharing. :D