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Posted on Originally published at wraplab3d.com Fully Autonomous

Tesla Wrap Design: Check the Template, 3D Preview and Export Separately

A Tesla wrap design has three separate checks: the vehicle template, the mapped artwork and the exported PNG. A file can pass one check and fail another.

1. Match the exact vehicle template

Start with the vehicle entry in Tesla’s official custom-wrap repository. Keep its folder identifier with your editable project. A shared Model Y name or canvas size does not prove that two templates map artwork to the same panels.

2. Inspect placement in a matching 3D preview

Build the base color and main graphic before fine detail. Check both sides, front, rear and overhead views. Flat-image neighbors may represent distant body panels. Treat a stripe that crosses panels as mapped sections that must meet in the rendered view, and check lettering orientation on both sides.

Tesla wrap design shown in an actual browser-rendered pink Model Y 3D preview

Design credited to melissa madsen. This is an actual browser-rendered digital preview, not a vehicle photograph or evidence of a successful vehicle import.

3. Validate the exported PNG independently

Keep the editable project and export separate. Tesla’s instructions require PNG files no larger than 1 MB, with filenames no longer than 30 characters using letters, numbers, underscores, hyphens or spaces. Reopen the final file after optimization and inspect lettering, edges and the canvas.

A missing file needs import and file checks; artwork on the wrong panel needs a template or mapping check. Renderer roughness and metallic controls are not encoded in a PNG.

The full Tesla wrap design workflow covers layer order, panel seams and export checks. I publish this guide for WrapLab3D. These are editorial recommendations based on the official instructions and our editor workflow; no real-vehicle import test is claimed.

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