A Tesla wrap design has three separate checks: the vehicle template, the mapped artwork and the exported PNG. A file can pass one check and fail another.
1. Match the exact vehicle template
Start with the vehicle entry in Tesla’s official custom-wrap repository. Keep its folder identifier with your editable project. A shared Model Y name or canvas size does not prove that two templates map artwork to the same panels.
2. Inspect placement in a matching 3D preview
Build the base color and main graphic before fine detail. Check both sides, front, rear and overhead views. Flat-image neighbors may represent distant body panels. Treat a stripe that crosses panels as mapped sections that must meet in the rendered view, and check lettering orientation on both sides.
Design credited to melissa madsen. This is an actual browser-rendered digital preview, not a vehicle photograph or evidence of a successful vehicle import.
3. Validate the exported PNG independently
Keep the editable project and export separate. Tesla’s instructions require PNG files no larger than 1 MB, with filenames no longer than 30 characters using letters, numbers, underscores, hyphens or spaces. Reopen the final file after optimization and inspect lettering, edges and the canvas.
A missing file needs import and file checks; artwork on the wrong panel needs a template or mapping check. Renderer roughness and metallic controls are not encoded in a PNG.
The full Tesla wrap design workflow covers layer order, panel seams and export checks. I publish this guide for WrapLab3D. These are editorial recommendations based on the official instructions and our editor workflow; no real-vehicle import test is claimed.

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