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Adam K Dean
Adam K Dean

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Compile C# into assembly, then load it and execute it

This is one way I have found that I can compile code at runtime into a DLL file, then load it and call it.

The code I will be compiling is this:

class FruitVendor
{
    private string fruits = "";

    public FruitVendor()
    {
        fruits = "apples & bananas";
    }

    public string GetFruit()
    {
        return fruits;
    }
}
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I have two texts boxes, one for input and one for output. And in order to compile & run it, I do this:

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Reflection;
using System.CodeDom.Compiler;

namespace ProjectName
{
    public partial class frmMain : Form
    {
        public frmMain()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            CodeDomProvider codeProvider = CodeDomProvider.CreateProvider("CSharp");
            string outputFilename = "fruits.dll";
            Button ButtonObject = (Button)sender;

            System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters();
            parameters.GenerateExecutable = false;
            parameters.OutputAssembly = outputFilename;
            CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, textBox1.Text);

            if (results.Errors.Count > 0)
            {
                textBox2.Text = "";
                textBox2.ForeColor = Color.Red;
                foreach (CompilerError CompErr in results.Errors)
                {
                    textBox2.Text = textBox2.Text +
                        "Line number " + CompErr.Line +
                        ", Error Number: " + CompErr.ErrorNumber +
                        ", '" + CompErr.ErrorText + ";" +
                        Environment.NewLine + Environment.NewLine;
                }
            }
            else
            {
                textBox2.ForeColor = Color.Black;

                string path = System.Environment.CurrentDirectory + "\\" + outputFilename;
                Assembly assembly = Assembly.LoadFrom(path);
                Type type = assembly.GetType("FruitVendor");
                MethodInfo mi = type.GetMethod("GetFruit");
                object result = mi.Invoke(Activator.CreateInstance(type), null);

                textBox2.Text = (string)result; ;
            }
        }

    }
}
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It works a treat and is pretty quick too. Thanks to everyone over at StackOverflow, this thread helped a lot!

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