Perhaps not speed so much as language design. When parallelism is the name of the game, some languages are much more appealing than others.
That being said, there are a lot of ways to scale horizontally and the language rarely seems to be the actual bottleneck. It's just part of the stew of decisions that needs to be made.
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Perhaps not speed so much as language design. When parallelism is the name of the game, some languages are much more appealing than others.
That being said, there are a lot of ways to scale horizontally and the language rarely seems to be the actual bottleneck. It's just part of the stew of decisions that needs to be made.