I was thinking about how in Ruby, we rarely use while
or for
even though they are available. The language prefers array.each do
loops or perhaps n.times do
.
How does your language handle these sorts of things?
Do you like the way it's done?
I was thinking about how in Ruby, we rarely use while
or for
even though they are available. The language prefers array.each do
loops or perhaps n.times do
.
How does your language handle these sorts of things?
Do you like the way it's done?
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Go only has for loops so there's not much of a choice there 😂
In Python I use for as well combined with various iterators. List comprehensions are favored over map and reduce there.
I like go's for a lot. It can be a for, a while, or an infinite loop. It's all in how you use it.
The same idea shows up all over the place in it: "here's some minimal core, fiddle it however you want". It's one of its main attractions ♥️
Exacltly. I was ready to post the same about Go xD
Honestly it's one of many reasons Go is great, no bikeshedding about iteration
Though go is kind of cheating since it's "for" loop can behave in many ways.
The for loop in Go is more flexible than the one in C though. I just started with Go, and it's surprising how much they chose to diverge from other C-like languages.
I'm actually writing a post which touches on this exactly. Figured I might as well post the relevant part of it here:
A vanilla for loop is one of the least parallel constructs that exists in programming. At my last job, one of the teams I led spent months trying to come up with a strategy to convert traditional
R
lang for-loops into automagically parallel code. It's basically an impossible problem with modern technology. The difficulty arises because of a single pattern possible with for loops.This code only produces the intended result if it is executed in order, iteration by iteration. If you tried to execute multiple iterations at once, the processor might incorrectly branch based on inaccurate values, which invalidates the result. We would be having a different conversation if this was C code, as the usage is different and there are quite a few tricks the compiler can do with loops. In JavaScript, traditional for loops should only be used if absolutely necessary. Otherwise utilize the following constructs:
map
for-each
Do you know JS has async iterators and generators?
Yes, and I do everything in my power to stay the hell away. Why would I want an
async
for loop? That's just a map with extra steps.Probably the use case hasn't really emerged well. Maybe with an infinite stream of data or if you have to build a lazy parser for something like HTML or XML...
Lately, I am liking this way of writing fors in JavaScript:
But I have always used the 'indexed' version:
There are other ways (forEach for example) but as I know they are usually 'slower' so I always use for :)
I think that depends on how much data you're processing. If it's a massive amount, then you may notice it to be a bit slower, but generally the discrepancy is so minimal that it's inconsequential. v8 is actually greatly optimised to use
forEach
. This is a great talk on the subject by Mathias Bynens: youtube.com/watch?v=m9cTaYI95ZcSo, IMO, it's a far nicer developer experience to use
forEach
orfor of/in
in certain cases.F# has some traditional looping constructs like
for
andwhile
. However, they provide functions that take all the common plumbing out of looping. For example, say you want to loop through a list of items and convert each one to a string. You only have to define how to do it for one item.Then you use a List operation to perform that transformation on a whole list. Without having to worry about the mechanics of looping through it.
I really like the separation of concerns. My
stringify
function only worries about a single item... it doesn't know anything about lists. And sinceList
introduces the need to loop, it also provide functions to do that for you (map
,filter
,reduce
, etc). You simply plug in a function for a single item, and it takes care of doing it to the whole list.In Rust it's quite a simple syntax:
And for
Vec
:Same syntax for everything \o/
Or, more realistic example from a project I'm currently working on:
Common Lisp's loop can do crazy amount of things in a compact form, though there are things that are missing, and the whole thing isn't extensible (though there are library-provided alternatives like iterate that are better in this aspect).
Ruby is unique in the “more than one way to do the same thing” and while (no pun intended)
for/while
loops may not be as common, they were made for developers entering ruby from other languages particularly java and php (I don’t have source for this, will look it up)Ruby is not as unique in that respect as you think.
There are not one, not two, but three ways to loop over an array in JavaScript, and that's not counting special cases like map, reduce, or filter. You have classic C-style for loops, 'for...of' loops (iteration), and the callback-based
.forEach()
approach.I always used to use foreach in php, but now I’ve swapped to using collection methods in Laravel as they are much more powerful and you can chain them together instead of having multiple loops or nested loops.
Here is an example of map, taken from the docs, which I use a lot
Would prefer to use
forEach
more but for loops are faster in older javascript engines so thats what I've been using latelyIn JavaScript I only use loops in special cases.
Normally, I use filter/map/reduce.
When I have an array of promises I use a for-of-loop with await.
When I see perf problems I use plain for-loops.
I just published this
Let's loop - for...in vs for...of
Laurie ・ Jul 16 ・ 4 min read
Loop is boring, and recursion is my choice.
hehe)
With Groovy I use closures inside the
each()
oreachWithIndex()
methods.You can even build the closure before hand and store it in a variable. Really cool:
check out my article on Groovy 😄
In PHP foreach pretty much exclusively, I pretty much always need to iterate through everything and the performance difference between for i is not enough to matter. In javascript I like to use the for of syntax.
I generally work with collections in C# so I use ForEach loops a lot.
Ada is based on old-style grammar, so basically we have the usual
for
loop (but only with +1 or -1 increments, a-la Pascal),while
loop and just "loop
" for never ending loops (you exit with anexit
in the middle).For loop allows for a very convenient construction. If
V
is an array you can writeto run over the index range of
V
. No risk of buffer overflow or off-by-one errors.However, recently (Ada 2005 or 2012) the syntax of for has been extended in something that resembles the
each
loop in Ruby (compatibly with old syntax, of course). IfContainer
is any kind of container (standard or defined by you) you can writeVery convenient. Not much different from the Ruby-sque
The same syntax can be used even if Container is a simple array.
You also have an extension of "old school loop" for a container that is not an array
PHP developer here, so of course foreach, which arguably is one of the most useful structures even in object-oriented PHP (you can really easily iterate through arrays of objects, for example, because PHP treats almost anything as an array, and the most straightforward way to get at its elements, hence often the fastest, is foreach).
Really like the forEach in Java for anything you don't need the return value for. With the logic in a separate method it makes the code both short and readable.
When I do need the return value is stream, and ending in some collect.
But there are still some cases where you need to integration number in the loop, so back to for loops in that case.
With Clojure it's for if I want the return value, or doseq if I don't. It's also common to use reduce for looping when you need the return value.
After reading previous reactions maybe I should give Go a go. Having only one way to do things seems boring. But now I'm sometimes busy with Java changing the loops to someone else's taste to get the merge request approved.
JavaScript
In production I prefer map, reduce, etc. because I always want to return the same type as input. Sometimes I do use for loop when writing temporary utility scripts, or trying to validate some ideas. It's just because for loop is easy to read even without much context.
I'm a fan of ruby's each method for the fact that you can use it as an interface to make any object enumerable (or what other languages call iterable).
I particularly love it for the lazy evaluation. You can iterate over a collection of infinite size like a prime number generator or like something I did the other day, wrap a large remote resource but make it feel like any other local one. You just stream in as much of it as you need and no more.
While not a “loop” in the conventional sense, I’m a big fan of javascript’s
[].map
which allows you to produce a new array by iterating over the original arrays elements.Python got those list comprehensions 👀
In PHP the implementation of collections is quite popular now. This makes map and reduce a breeze. It also makes it more readable.
However I am curious to know why not many people know about and have implemented a Duff’s Device.
This is probably the most optimized way of iteration over items. My take is because it is less readable or understandable.
I have implemented this approach both in JavaScript and PHP. And it is quite faster than normal iterations. I think it can be implemented in any language that supports a while loop.
However only use it where optimizations are needed.
I prefer the callback approach in JavaScript:
movies.forEach
. Also I am liking this more and more in Java as well with lambdas.JavaScript has many approaches you can take do the one you like best and gets the job done. My opinion is none are right or wrong those arguments are generally pedantic bikeshedding micro-optimizing.
Parallel for loops:
Nim lang uses OpenMP.
Lambda loops (Array methods) are now the well-deserved default in JS/TS, but I still like the simplicity of a good old for/while loop now and then.
All Hail The Mighty LOOP!!!!!
I use higher order functions (map, filter, fold) whenever reasonable - easier to think about and maintain in the long run.
Enhanced for loop quite reusable in Java.