Flutter is a powerful framework, but like any tool, it comes with its learning curve. If you’re just getting started, it's easy to run into pitfalls that can slow you down or create bugs that are hard to trace.
In this post, we'll cover 10 common mistakes Flutter beginners make, and how you can avoid them to write clean, efficient, and bug-free code.
🚫 1. Rebuilding Too Much with setState
The Mistake:
setState(() {
counter++;
heavyList = expensiveComputation();
});
Beginners often wrap every change in setState()
, causing the entire widget to rebuild—even parts that didn’t need to.
The Fix:
Separate stateful logic into smaller widgets or use state management (like Riverpod
, Bloc
, or Provider
) to isolate state.
📦 2. Overusing Column
/Row
Without Constraints
The Mistake:
Column(
children: [
ListView(...),
Text('Bottom'),
],
)
This leads to a “Vertical viewport was given unbounded height” error.
The Fix:
Wrap scrollable widgets like ListView
with Expanded
or give them a fixed height:
Expanded(
child: ListView(...),
)
🌀 3. Using BuildContext
After await
The Mistake:
onPressed: () async {
await Future.delayed(Duration(seconds: 1));
Navigator.of(context).pop(); // ⚠️ Might crash if context is no longer valid
}
The Fix:
Check if the widget is still mounted:
onPressed: () async {
await Future.delayed(Duration(seconds: 1));
if (!mounted) return;
Navigator.of(context).pop();
}
🧱 4. Ignoring Keys When Needed
The Mistake:
When using ListView.builder()
with items that change position, Flutter can render the wrong item.
The Fix:
Use Key
properly to help Flutter track widgets:
ListView.builder(
itemBuilder: (context, index) {
return ListTile(
key: ValueKey(items[index].id),
title: Text(items[index].name),
);
},
)
🌊 5. Forgetting to Dispose Controllers
The Mistake:
final controller = TextEditingController();
@override
void dispose() {
// controller.dispose(); ❌ Oops!
super.dispose();
}
Memory leaks and performance issues can follow.
The Fix:
@override
void dispose() {
controller.dispose();
super.dispose();
}
Or use flutter_hooks to manage them safely.
⚙️ 6. Not Using const
Where Possible
The Mistake:
return Text("Hello");
Repeatedly building non-const widgets impacts performance.
The Fix:
return const Text("Hello");
Use const
everywhere it makes sense for build-time optimization.
🗃️ 7. Nesting Too Many Builders
The Mistake:
StreamBuilder(
stream: ...,
builder: (context, snapshot) {
return FutureBuilder(
future: ...,
builder: (context, snapshot) {
return Consumer<MyProvider>(
builder: (context, value, _) {
return ...
This causes unreadable code and rebuild chaos.
The Fix:
Use dedicated widgets for each logic block and lift them up when possible.
🎯 8. Misusing FutureBuilder
for Constant Values
The Mistake:
FutureBuilder(
future: Future.value(true),
builder: ...
)
No need for FutureBuilder
if the value is static or already available.
The Fix:
Just use if/else
, ternary operators, or assign the value to a variable beforehand.
🎨 9. Not Testing on Multiple Screen Sizes
The Mistake:
Designing for one screen size (e.g., a Pixel 5 emulator) and then realizing it breaks on tablets or landscape mode.
The Fix:
- Use
MediaQuery
- Test on multiple device profiles
- Consider using
LayoutBuilder
for responsiveness
🧪 10. Avoiding Testing Altogether
The Mistake:
Skipping testing completely because “it works on my machine.”
The Fix:
Start small with:
-
unit tests
for pure logic -
widget tests
for UI -
integration tests
for full flows
flutter test
✅ Final Thoughts
Every beginner makes mistakes—what matters is learning from them. Flutter is incredibly forgiving and flexible once you understand its core concepts.
If you’ve made any of these mistakes before (we all have!), now you know how to avoid them.
Did I miss a common mistake you faced? Drop it in the comments!
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