Initial Design
I wanted to create a different take on the classic "Rock-Paper-Scissors" JavaScript project by using Kaomojis (the predecessor to our current, beloved emojis!)
Here are some wireframes I initially created via Sketch:
(I was very much inspired by fighting games: Street Fighter, Tekken, King of Fighters, etc.)
Feedback
After I created the first iteration, I had friends and family test it out-- especially on mobile-- and was open to any and all feedback!
This is from my older brother:
One of my close friends' friend had feedback for me!
Even Shen (Shen Comix) took the time to try out my app!
I was even sent screenshots of when the Kaomoji would break:
So I adjusted the Kaomoji structure accordingly, as well as came up with the logic to prevent block or strike "spamming" (hitting repeatedly with no consequences).
Postmortem lessons
This was definitely a fun project, not just created by me, but by those in my community. I think I should have opened up feedback to a wider set of people, especially those who are fighting game enthusiasts.
If I had the time, I would have implemented the choice to play as either a human or bear and made the kaomoji SVGs instead of the traditional text-made artistry to make it more accessible.
If I had the tech savvy, I would have made it a two-player game instead of one-player against a random number generator.
Here are the links again if you want to try out this project!
Live Demo
GitHub Repo
Thanks for reading!
If you want to keep in touch, reach out to me via Twitter!
Top comments (1)
This is super cute! I lost, but I'm not holding that against you. :D