I just finished coding my first game. Even though it was something I could have finished in a shorter amount of time. I really wanted to grasp the concepts of this process.
In a world where we hear phrases like "Time is money" and in a "New York minute". I think we lose the value of the process and can sometime do ourselves more harm than good. This could have been a three day process but I took the time to enjoy the experience and learn as much as I could. Here are some of the things I did along the way:
- Map out the structure of the game.
- Research some new methods and function I was using.
- Test, Test and Test some more, which lead to some debugging.
Now by doing that I feel like I have added more to the tool box. Which I can say I feel confident using in the future for other projects.
As I was going through building this game. I made sure to take notes on new things I was learning and looking for other examples of how they were used to help my understanding. Here are some tips I use along the way.
- Use documentation and example found in them to help you.
- Write it out in your own words or try to explain it to someone.
- Play around with it in a repel(Depending on the method).
- Comment it in your code and use variables to help you define it until you don't need the comment anymore to understand what it does.
I hope these tips help. I hope to continue to add more as I learn more on this journey to share with others.
Until next time Happy Coding π¨πΏβπ»π¨π»βπ»π©βπ»π§πΎβπ»
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