re: Who's looking for open source contributors? (September 24 edition) VIEW POST

FULL DISCUSSION
 

MousePaw Media is looking for C++ and Python developers who are interested in working on unusual, cutting-edge libraries, tools, and games.

Current Projects

Here's a look at a few of our current projects:

PawLIB 1.1: High-performance, memory efficient containers and utilities for the C++ language. We're expanding our testing library (Goldilocks), improving and expanding our data structures (Flex), making message output a delight again (IOChannel), and building a tool for streamlining the design of CLI interfaces (Blueshell).

Right now, we're working on iterators for the Flex data structures, adding a new high-performance, doubly-linked list implementation, and building our collection of sorting algorithms.

Omission is a game written in Python 3. It currently uses the Kivy GUI toolkit, but needs to be re-implemented in Qt5 (PySide2).

DiamondQuest is a brand new Python 3 game, which will use the Qt5 (PySide2) GUI toolkit. We're especially needing someone with pixel-art skills to create the retro-style graphics.

Ratscript: A brand new language which seeks to combine an innovative, obvious syntax with a powerful combination of paradigms. Ratscript is being designed specifically for the next generation of game development. Takes cues from Python and Rust, among others.

Anari: A vector-based animation engine implemented in C++, allowing for memory-efficient interactive animations to be deployed onto old and new hardware alike.

Infiltrator is an upcoming Python 3 party game. We have an earlier version implemented in C++, but we want to recreate it in Python3 and Qt5 (PySide2).

Our Stack

  • C++14 (C++17 proposed)
  • Compilers: Clang and GCC
  • CMake
  • Python 3
  • Qt 5/PySide 2
  • CPGF
  • Eigen
  • Git
  • Phabricator

Getting Involved

See something you like? Jump right in! We have a robust development platform, centered around a carefully-honed Phabricator instance.

For more information, visit mousepawmedia.com/opensource or contact developers (at) mousepawmedia (dot) com. You can also ask questions and join the discussion us on the Lobby chatroom on our Phabricator.

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