DEV Community

Johannes Cortez
Johannes Cortez

Posted on Originally published at cortezjohannes.github.io on

Nobody needs infinite AI sludge

The useful question is not how many quests or maps AI can generate. It is whether those additions give players a meaningful choice. A bigger content pile is not a new form of play.

AI can generate endless quests, dialogue, art, maps, whatever.

More content does not make a better game. Most of it just gives players a bigger pile to ignore.

A game still needs taste. The rules have to matter. Choices need consequences. AI is a stat multiplier, not a rare item that turns an f-tier game into something cracked :)

At Prom13us we are not building a content hose beside an old game loop.

We are putting autonomous agents inside the mechanic and asking humans to lead them.

A new way to play is the point. Not more slop.

Originally published on Johannes Cortez's site.

Top comments (0)