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Cristian Sifuentes
Cristian Sifuentes

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1 - Classes in C#: From First Principles to Architectural Mastery

Classes in C#: From First Principles to Architectural Mastery  <br>

Classes in C#: From First Principles to Architectural Mastery

An artist–scientist guide to object-oriented design in modern C#


Good C# design is not about knowing syntax — it’s about choosing the right class type intentionally.

Classes are not just language constructs. They are decisions about memory, identity, evolution, and time.

This article blends computer science fundamentals, real-world architecture, and mental models rarely explained explicitly.

If you’ve ever wondered why certain designs feel robust while others decay — this is for you.


Why Classes Exist at All (The Memory Perspective)

Before OOP, before patterns, before frameworks — there is RAM.

A class is a blueprint for memory.

  • An object is a configured block of memory.
  • A class defines:
    • how big that block is
    • what data lives inside it
    • what operations are allowed on it

The bookshelf model (expanded)

  • RAM → the bookshelf
  • Classes → book formats
  • Objects → individual books
  • Fields → pages
  • Methods → how the book can be read or modified

Different class types exist because not all memory needs identity, mutability, or inheritance.


The 8 Types of Classes — A Mental Model

Each class type answers one architectural question:

“How should this behavior or data exist in my system?”


1️⃣ Concrete Class (Normal Class)

Question it answers

👉 Do I need an object with state and behavior?

public class Employee
{
    public string Name { get; set; }

    public void Display()
    {
        Console.WriteLine($"Employee Name: {Name}");
    }
}
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Key traits

  • Instantiable
  • Stateful
  • Inheritable
  • Can implement interfaces

Deep insight (rarely discussed)

Concrete classes represent identity over time.

They are ideal when mutation is meaningful.

Real-world usage

  • Domain entities (Order, User)
  • Services (EmailService)
  • Controllers, processors, handlers

Default choice — until constraints are needed.


2️⃣ Static Class

Question it answers

👉 Does this logic need identity or memory ownership?

public static class MathHelper
{
    public static int Add(int a, int b) => a + b;
}
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Key traits

  • No instances
  • No inheritance
  • Stateless by design

Deep insight

Static classes are pure behavior, not actors.

They are closer to mathematical functions than objects.

Real-world usage

  • Utility functions
  • Extension methods
  • Deterministic transformations

⚠️ Smell check

If you want state → you want an object, not a static class.


3️⃣ Abstract Class

Question it answers

👉 What rules must all derived types obey?

public abstract class Shape
{
    public abstract void Draw();
}
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public class Circle : Shape
{
    public override void Draw() => Console.WriteLine("Drawing Circle");
}
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Key traits

  • Cannot be instantiated
  • Can hold state
  • Can enforce workflow

Deep insight

Abstract classes encode temporal invariants

they control how behavior unfolds over time.

🧠 Rule of thumb

Abstract class = identity + rules + shared behavior


4️⃣ Sealed Class

Question it answers

👉 Should this type ever evolve via inheritance?

public sealed class Logger
{
    public void Log(string message) => Console.WriteLine(message);
}
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Key traits

  • No inheritance allowed
  • Predictable behavior
  • Easier to reason about

Deep insight

sealed is about epistemic safety:

you know exactly what this type can do — forever.


5️⃣ Partial Class

Question it answers

👉 How do humans and machines co-author the same type?

// File1.cs
public partial class Student
{
    public string Name { get; set; }
}
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// File2.cs
public partial class Student
{
    public void Display() => Console.WriteLine(Name);
}
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Key traits

  • One type, many files
  • Compiler stitches them together

Deep insight

Partial classes are sociotechnical tools

they exist to allow humans and generators to collaborate.


6️⃣ Nested Class

Question it answers

👉 Should this type exist outside its parent?

public class Outer
{
    public class Inner
    {
        public void Show() => Console.WriteLine("Inner Class");
    }
}
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Key traits

  • Scoped visibility
  • Access to private members of outer class

Deep insight

Nested classes encode ontological dependency:

This thing cannot exist meaningfully on its own.


7️⃣ Generic Class

Question it answers

👉 Can this logic be universal without losing safety?

public class DataStore<T>
{
    public T Data { get; set; }
}
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Key traits

  • Compile-time polymorphism
  • Zero runtime casting
  • High reuse

Deep insight

Generics are parametric polymorphism

a mathematical concept brought into programming.


8️⃣ Anonymous Class

Question it answers

👉 Do I need a temporary data shape right now?

var person = new { Name = "John", Age = 25 };
Console.WriteLine(person.Name);
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Key traits

  • No name
  • Immutable
  • Method-scoped

Deep insight

Anonymous types are ephemeral structures

they exist to think, not to build.


How These 8 Types Fit Together

Purpose Best Choice
Domain behavior Concrete class
Utilities Static class
Shared rules Abstract class
Lock behavior Sealed class
Tool-generated code Partial class
Scoped helpers Nested class
Reusable logic Generic class
Temporary data Anonymous class

Senior Takeaway

Most junior code uses only concrete classes.

Senior-level C# uses constraints:

  • abstract
  • sealed
  • generic
  • nested

Architecture is intentional limitation.


Next Learning Paths

  • Abstract Classes vs Interfaces in C#
  • Composition vs Inheritance
  • Encapsulation & Information Hiding

✍️ Cristian Sifuentes

.NET / C# • Architecture • Systems Thinking

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