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Chris Bongers
Chris Bongers

Posted on • Originally published at daily-dev-tips.com

Creating Kirby with CSS art

I felt like doing another CSS Art again, so today, we'll be recreating Kirby using nothing but CSS ✨.

The result will be the amazing Kirby you see below.

Kirby with CSS art

Analysing Kirby

To start with our CSS art, we'll first evaluate what kind of shapes we need.

I've created this quick image to show the shapes we'll be using:

The shapes of Kirby

As you can see, almost all shapes are some round shapes, which we'll overlap and sometimes hide under another layer.

Let's start by creating the HTML elements we'll need:

<div class="kirby">
  <div class="arm arm-left"></div>
  <div class="arm arm-right"></div>
  <div class="foot foot-left"></div>
  <div class="foot foot-right"></div>
  <div class="mouth"></div>
  <div class="eye eye-left">
    <div class="inner"></div>
  </div>
  <div class="eye eye-right">
    <div class="inner"></div>
  </div>
</div>
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As you can see, the Kirby has its primary shape, which will be the body, then we have the arms and feet, and the mouth and eyes.

Now we can move on and give this some styling!

Styling Kirby with CSS

Before starting with the styling, let's define the colors we need to color in our Kirby.

:root {
  --pink: #ff9ec8;
  --deep-pink: #f20079;
  --shadow: #cb91b2;
  --cheek: #e5649c;
}
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Then we can move to the body part of our Kirby. It's a big round blob.

.kirby {
  width: 500px;
  height: 432px;
  background: var(--pink);
  position: absolute;
  border-radius: 50%;
  border: 1rem solid black;
}
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Then with the pseudo :before selector, we give Kirby its shadow shape.

.kirby {
  &:before {
    content: '';
    width: 118%;
    height: 13.8%;
    background: var(--shadow);
    position: absolute;
    bottom: -10%;
    border-radius: 50%;
    z-index: -2;
    left: -7%;
  }
}
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These pseudo-elements are great for creating shapes like the shadow, which are small details in the picture.

Then let's move onto the arms, we created two divs for them, but they have their own custom style to it.

.arm {
  &-left {
    width: 31%;
    height: 32%;
    background: var(--pink);
    position: relative;
    top: 44%;
    border-radius: 50% 40%;
    transform: rotate(342deg);
    border: 1rem solid black;
    left: -13.5%;
    &:before {
      content: '';
      width: 70%;
      height: 150%;
      border-radius: 50%;
      background: var(--pink);
      position: absolute;
      left: 47%;
      top: -25%;
    }
  }
}
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This will create a basic round shape, and we'll use the before element to offset it to the background.

To show you how that works, let's see the element without the overlapping before first:

Kirby full arm

And for the example, I've made the overlap a different color so you can see what happens.

Overlapping shadow

The trick with the arm is to make the overlapping element the same color as the body, so it disappears into the background.

Then we have the right arm, which is a bit easier, seeing as it goes behind the body. In our case, we'll use z-index to offset it.

.arm {
  &-right {
    width: 31%;
    height: 32%;
    background: var(--pink);
    position: relative;
    top: 2%;
    border-radius: 50% 40%;
    transform: rotate(215deg);
    border: 1rem solid black;
    right: -75%;
    z-index: -1;
  }
}
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The feet are similar, but we'll use a double border-radius to offset the shape a bit more.

.foot {
  &-left {
    position: absolute;
    width: 40%;
    height: 18%;
    background: var(--deep-pink);
    border-radius: 44% 56% 63% 37% / 78% 59% 41% 22%;
    left: 1%;
    bottom: -6.5%;
    border: 1rem solid black;
    z-index: -1;
  }
  &-right {
    position: absolute;
    width: 40%;
    height: 18%;
    background: var(--deep-pink);
    border-radius: 42% 58% 35% 65%/54% 82% 18% 46%;
    right: -2%;
    bottom: -4%;
    border: 1rem solid black;
    z-index: -1;
  }
}
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The foot shape in total will look like this. However, it's placed more to the back by the use of z-index again.

Kirby foot example

The next thing we have is the mouth, which is quite a tricky thing to get.
What we'll do is create a square with rounded corners, but only color the top color.

.mouth {
  position: absolute;
  top: 52%;
  left: 63%;
  width: 2.5em;
  height: 1.5em;
  transform: translateX(-50%);
  color: #000;
  border: 0.625rem solid transparent;
  border-top-color: currentColor;
  border-radius: 41%;
  transform: rotate(352deg);
}
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In the image below, I've made the rest of the border red so you can see what's happening.

Kirby's mouth

Then the mouth part also has a before and after for the cheek shading. This was easier because it's kind of offset from the mouth.

.mouth {
  &:before {
    content: '';
    position: absolute;
    width: 200%;
    height: 150%;
    background: var(--cheek);
    border-radius: 50%;
    left: -400%;
    transform: rotate(5deg);
    top: -190%;
  }
  &:after {
    content: '';
    position: absolute;
    width: 143%;
    height: 120%;
    background: var(--cheek);
    border-radius: 50%;
    right: -300%;
    transform: rotate(353deg);
    top: -170%;
  }
}
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Then for the eyes, we use another two rounded elements. We use the before and after to create the eyebrow and hide whatever is left under the eyebrow.

.eye {
  position: absolute;
  background: black;
  &-left {
    width: 10%;
    height: 28%;
    border-radius: 50%;
    top: 21%;
    left: 49.5%;
    transform: rotate(351deg);
    &:after {
      transform: rotate(33deg);
      content: '';
      width: 190%;
      height: 1rem;
      background: var(--pink);
      position: absolute;
      top: -4%;
      left: -38%;
      z-index: 1;
    }
    &:before {
      content: '';
      width: 168%;
      height: 0.75rem;
      background: black;
      position: absolute;
      border-radius: 30%;
      z-index: 9;
      transform: rotate(33deg);
      top: 0.625rem;
      left: -28%;
    }
  }
  &-right {
    width: 9%;
    height: 27%;
    border-radius: 50%;
    top: 19%;
    left: 67.5%;
    transform: rotate(348deg);
    &:after {
      transform: rotate(327deg);
      content: '';
      width: 190%;
      height: 1rem;
      background: var(--pink);
      position: absolute;
      top: -4%;
      left: -37%;
    }
    &:before {
      content: '';
      width: 169%;
      height: 0.75rem;
      background: black;
      position: absolute;
      border-radius: 30%;
      z-index: 9;
      transform: rotate(327deg);
      top: 6%;
      left: -26%;
    }
  }
}
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Then for the inner part, you might have spotted three things going on.

  • The white pupil
  • The black pupil in the middle
  • The blue part at the bottom

We'll place the black part first and use the before and after selectors for the white and blue parts to recreate this.

.eye {
  .inner {
    width: 60%;
    height: 56%;
    background: #000;
    border-radius: 50%;
    position: absolute;
    top: 25%;
    left: 19%;
    &:before {
      content: '';
      position: absolute;
      width: 105%;
      height: 100%;
      background: #0164c7;
      border-radius: 50%;
      bottom: -20%;
      z-index: -1;
    }
    &:after {
      content: '';
      position: absolute;
      width: 105%;
      height: 102%;
      background: white;
      border-radius: 50%;
      top: -34%;
      z-index: 0;
    }
  }
}
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And that's it. We now have our excellent CSS-powered Kirby.

I hope you enjoyed this article and found some valuable tips for your artworks.

You can also view the complete code example on the following CodePen.

Thank you for reading, and let's connect!

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Top comments (2)

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imiahazel profile image
Imia Hazel

Many new things to learn.
Thanks

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dailydevtips1 profile image
Chris Bongers

Glad you like it Imia!
Always keep on learning ❤️