re: Give names to behaviors not interactions VIEW POST

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Thank you, Sid. It was very helpful πŸ‘‹.

How I understood was that, one should specify "what" (declarative) a component should do not "how" (imperative) it should do.

So in the Switch example, onClick specifies "how" a user should interact with it, while onChange exposes a general behavior of "what" the component can do.

Would you correct my understanding as I could be getting the whole abstraction wrong πŸ˜…

 
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