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Denardis Asquith
Denardis Asquith

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Why I Built Imagen4 After 200 Failed AI Image Generations

Tired of AI tools that can't get hands right? I created Imagen4 to solve modern AI image generation - one model that nails details other AIs miss.

It was 3 AM when I finally admitted defeat. My client needed a simple product mockup - just a phone with a custom case design. After 47 generations across 5 tools, every AI still gave me:

• Six-fingered hands 🤦

• Floating logos

• "Abstract" textures that looked like GPU artifacts

I had promised "AI magic" and delivered nightmare fuel instead.

Why Most AI Image Tools Fail
Through 200+ failed attempts, I discovered three fatal flaws in current gen AI:

  1. The Frankenstein Effect

    Models stitch together random trained elements instead of understanding spatial relationships. That's why you get:

    background = random_cityscape()

    foreground = random_person()

    return background + foreground # 🤮

  2. Training Data Blind Spots

    Most models fail on:

    • Hands (obviously)

    • Text (always garbled)

    • Branded items (illegal training data)

  3. No Creative Constraints

    Without proper guidance, AIs default to "psychedelic clipart" aesthetics.

The Solution: Constrained AI Generation
The breakthrough came when I stopped treating AI as a black box and started giving it:

  1. Physical constraints (depth maps, normal vectors)
  2. Style anchors (reference color palettes)
  3. Iterative refinement

That's why I built https://www.imagen4.org/

Try It Yourself (Free Tier Available)

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