An idea I had, my favorite game of all time, and my desire to learn by doing. I used REA to turn this combination into From the Cross to Glory, a pixel art experience inspired by Castlevania: Symphony of the Night. The idea was to use the game mechanics to tell a story: Jesus arrives wounded, with limited movements. After receiving the Father’s message, He takes His glorified form to face Death. It was a great opportunity to learn about sprite adaptation, programming, dialogue, visual effects, and how to create a playable version directly in the browser.
🎮 Play here: https://thalles-aguiar.itch.io/da-cruz-a-gloria
The game lasts 5 minutes.
Fan project developed for learning purposes only, with no commercial goals. Credit goes to Konami for Castlevania: Symphony of the Night and the original characters, graphics, music, and other elements used. This is an unofficial project and is not connected to Konami.

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