Back in a day I was fascinated by the gamedev. Truth is I still am, but wouldn't dare to step my foot in that industry (there are way too many things wrong with it).
On more realistic note - it should be a product company I'd believe in, have direct communication channel with the end users, minimal zoom/in-person meetings, small team of likeminded people and trust from the leadership to let us do what we think is right, without thinking about the budgets, resources, politics, reporting, meetings and other counter-productive BS so ingrained in our industry.
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Back in a day I was fascinated by the gamedev. Truth is I still am, but wouldn't dare to step my foot in that industry (there are way too many things wrong with it).
On more realistic note - it should be a product company I'd believe in, have direct communication channel with the end users, minimal zoom/in-person meetings, small team of likeminded people and trust from the leadership to let us do what we think is right, without thinking about the budgets, resources, politics, reporting, meetings and other counter-productive BS so ingrained in our industry.