DEV Community


Unity Multiplayer Tutorial - Send Back Data to Clients

Diver, Photographer, Indie Game Developer and Big Data Geo Analytics Team Leader
・1 min read

In this video I'll show you how to enable your client to receive data from the server so you can update your client on whats going on with the other clients!
we will do small refactoring as always :) and use delegates to make our life a bit eaiser

Like this post?
Subscribe to my YouTube Channel
You can also follow me on Twitter

Discussion (0)