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Chijioke Emechebe
Chijioke Emechebe

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How I Built a Complete QA Test Strategy for an AI-Powered Language Learning Game

My #HNGi13 Stage 1 experience testing Delve - a 3D quest-based language learning app

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The Challenge

I was tasked with creating a complete QA testing strategy for Delve - a mobile app that teaches languages through 3D games, AI conversations, and gamification.

Key Features I Had to Test:

  • 3D quest environments with interactive elements
  • AI-powered conversation practice with real-time feedback
  • Gamification (points, badges, leaderboards)
  • Offline mode with data sync
  • Multi-language support
  • Payment integration

What I Delivered

1. Test Plan

Created a comprehensive test plan covering:

  • 10 testing types: Functional, Performance, Security, Usability, Compatibility, etc.
  • Risk assessment: Identified 10 potential issues (3D performance, AI accuracy, offline sync)
  • Resource planning: 8 QA team members, tools, devices
  • Timeline: March 2025 - January 2026 aligned with project milestones

Delve Testing Plan

Key Section - Testing Types:

Type Purpose Tools
Functional Does it work? Manual + Appium
Performance Is it fast? JMeter, Android Profiler
Security Is data safe? OWASP ZAP
Usability Easy to use? Beta testing

2. Non-Functional Requirements (NFR) Document

Defined 5 quality standards the app must meet:

Non-functional Requirement Document for Delve

Performance Requirements:

  • App launch: <3 seconds
  • 3D quest loading: <5 seconds
  • Frame rate: Minimum 30 FPS
  • AI responses: <2 seconds

Usability Requirements:

  • Works on screens 4.7" to 12.9"
  • New users complete first quest in <5 minutes
  • Support for screen readers and accessibility

Security Requirements:

  • HTTPS encryption for all data
  • 256-bit encryption for payments
  • Account lockout after 5 failed logins

Reliability Requirements:

  • 99.5% uptime
  • <0.1% crash rate
  • Offline mode works 100% for cached quests

Scalability Requirements:

  • Support 10,000+ concurrent users
  • Handle 100,000+ registered users
  • Fast performance worldwide with CDN

My QA Approach

1. Risk-Based Prioritization

I didn't try to test everything equally. I asked:

  • What breaks the user experience? → 3D performance, AI accuracy
  • What's technically complex? → Offline sync, real-time leaderboards
  • What impacts revenue? → Payment flows

This led me to focus testing on:
✅ 3D quest loading (must be <5 seconds)

✅ AI conversation accuracy (90%+ required)

✅ Payment security (encryption, error handling)

2. Manual + Automation Mix

  • Automated: Login flows, regression tests, API endpoints
  • Manual: New features, exploratory testing, UX validation
  • Both: Critical paths like quest completion

3. Real Device Testing

Tested on 6 physical devices:

  • 3 iPhones (13, 14, iPad Pro)
  • 3 Android (Samsung S22, Pixel 6, OnePlus 9)

Why? Cloud testing misses real-world issues like battery drain and touch responsiveness.


Key Challenges & Solutions

Challenge 1: Testing AI Conversations

  • Problem: AI responses are unpredictable
  • Solution: Created test datasets with known inputs/outputs, measured accuracy percentages

Challenge 2: 3D Performance on Budget Devices

  • Problem: App might lag on older phones
  • Solution: Early testing on low-end devices, created fallback 2D mode

Challenge 3: Offline Data Sync

  • Problem: Users could lose progress
  • Solution: Tested 20+ offline/online transition scenarios

What I Learned

1. Think Like a User, Not Just a Tester

Every test should answer: "Will this frustrate or delight users?"

Example: Testing leaderboard updates isn't just "does it work?" - it's "do users feel motivated by seeing real-time rankings?"

2. Documentation = Accountability

A good test plan isn't just for me - it's for:

  • Developers (what to expect)
  • Product managers (what's covered)
  • Stakeholders (confidence in quality)

3. You Can't Test Everything

With limited time, I had to ruthlessly prioritize. I focused on:

  • High-risk features (3D, AI, payments)
  • High-impact user journeys (onboarding, first quest)
  • Revenue blockers (subscription flows)

4. Tools Are Helpers, Not Solutions

Appium, Postman, and JMeter are powerful - but only if you know what to test and why.


Tools I Used

Test Management: Jira, Confluence

Mobile Automation: Appium, BrowserStack

API Testing: Postman, Newman

Performance: JMeter, Android Profiler, Xcode Instruments

Security: OWASP ZAP


Results

✅ 12-page test plan with clear scope and timeline

✅ 15 detailed test cases covering critical flows

✅ Risk mitigation strategy for 10 identified risks

✅ Resource plan with 8 QA roles and tools

But more importantly:
I learned to think strategically about quality - not just find bugs, but ensure users have a smooth, engaging experience.


Final Thoughts

QA isn't about saying "no" to releases. It's about giving teams confidence to say "yes" by:

  • Finding the right bugs at the right time
  • Helping prioritize fixes that matter to users
  • Balancing thoroughness with practical timelines

This challenge taught me what real-world QA planning looks like - and I'm ready for more!


Sneak Peek

Testing Scope

Testing Types

Risks and Mitigation

Thanks for joining me! 🙏

If you're doing QA or interested in testing, let's connect!

Tags: #QA #SoftwareTesting #HNGInternship #HNGi13 #TestAutomation #MobileTesting

Shoutout: @HNGInternship for this learning opportunity!

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