State management is one of the hardest problems in front-end development. As applications grow, keeping data consistent across components becomes complex, error-prone, and difficult to debug. Redux was created to solve this exact problem with a strict, predictable architecture.
This article explains Redux from the ground up, including why it exists, how it works internally, and how its architecture enforces predictable state management.
What Is Redux?
Redux is a predictable state container for JavaScript applications.
It is most commonly used with React, but it is framework-agnostic and can work with Angular, Vue, Svelte, or even vanilla JavaScript.
Redux does not manage UI.
Redux manages application state in a centralized, structured, and predictable way.
Why Redux Exists (The Problem It Solves)
Before Redux, applications suffered from:
- Prop drilling (passing data deeply through components)
- Multiple sources of truth
- Unclear state mutation
- Difficult debugging
- Inconsistent UI behavior
As apps scale, state becomes:
- Shared
- Mutable
- Hard to trace
Redux enforces rules that eliminate these problems.
Core Principles of Redux
Redux is built on three fundamental principles.
1. Single Source of Truth
The entire application state lives in one JavaScript object called the store.
UI → Store → UI
Benefits:
- Easy debugging
- Centralized data
- Time-travel debugging
- State persistence
2. State Is Read-Only
The state cannot be modified directly.
The only way to change state is by dispatching an action.
dispatch(action)
This rule prevents:
- Accidental mutations
- Hidden side effects
- Unpredictable behavior
3. Changes Are Made With Pure Functions
State changes are handled by reducers, which are pure functions.
A reducer:
- Takes previous state
- Takes an action
- Returns a new state
(state, action) => newState
No mutations. No async logic. No side effects.
Redux Architecture Overview
Redux has five core building blocks:
- Store
- State
- Actions
- Reducers
- Middleware
Let’s break each one down.
1. Store
The store is the heart of Redux.
It:
- Holds the entire state tree
- Allows access to state
- Allows state updates via dispatch
- Registers listeners
const store = createStore(reducer)
The store exposes:
getState()dispatch(action)subscribe(listener)
2. State
The state is a plain JavaScript object.
Example:
{
user: {
id: 1,
name: "Alex"
},
cart: {
items: [],
total: 0
}
}
Important rules:
- State is immutable
- State is serializable
- State shape is intentional and explicit
3. Actions
An action is a plain object that describes what happened.
{
type: "ADD_TODO",
payload: "Learn Redux"
}
Rules:
- Must have a
type - Must be serializable
- Should describe events, not logic
Actions do not change state.
Action Creators
Functions that return actions:
function addTodo(text) {
return {
type: "ADD_TODO",
payload: text
}
}
4. Reducers
Reducers are pure functions that calculate the next state.
function todoReducer(state = [], action) {
switch (action.type) {
case "ADD_TODO":
return [...state, action.payload]
default:
return state
}
}
Rules of reducers:
- Never mutate state
- No async code
- No side effects
- Always return something
Combining Reducers
Large apps split reducers by domain:
combineReducers({
user: userReducer,
cart: cartReducer
})
Each reducer manages its own slice of state.
5. Middleware
Middleware extends Redux with custom behavior between:
dispatch → reducer
Common use cases:
- Logging
- Async requests
- Error handling
- Analytics
Redux Thunk (Async Logic)
Redux itself is synchronous.
Thunk allows dispatching functions:
dispatch((dispatch) => {
fetchData().then(data => {
dispatch({ type: "SUCCESS", payload: data })
})
})
Flow:
- Action dispatched
- Middleware intercepts
- Async work happens
- Real action dispatched
Redux Data Flow (Step by Step)
Redux has one-way data flow:
- UI triggers an event
- Action is dispatched
- Middleware (optional)
- Reducer calculates new state
- Store updates state
- UI re-renders
UI → Action → Middleware → Reducer → Store → UI
This predictability is Redux’s biggest strength.
Why Redux Is Predictable
Redux enforces:
- No hidden mutations
- No bidirectional data flow
- Explicit state changes
- Centralized logic
Every state change can be:
- Logged
- Replayed
- Debugged
- Tested
Redux vs Local State
| Local State | Redux |
|---|---|
| Component-scoped | Global |
| Simple | Structured |
| Hard to share | Easy to share |
| Quick | Scalable |
Redux is not for every app.
Use Redux when:
- State is shared widely
- State logic is complex
- Debugging matters
- App is large or growing
Modern Redux (Redux Toolkit)
Today, Redux Toolkit (RTK) is the recommended way to use Redux.
It:
- Reduces boilerplate
- Uses Immer internally
- Enforces best practices
- Includes middleware by default
createSlice({
name: "counter",
initialState: 0,
reducers: {
increment: state => state + 1
}
})
RTK keeps Redux powerful without complexity.
Common Misconceptions About Redux
❌ Redux is only for React
❌ Redux replaces React state
❌ Redux is outdated
❌ Redux is always complex
✔ Redux is a state architecture, not a UI tool
✔ Redux complements component state
✔ Redux is still actively maintained
✔ Complexity depends on usage
When You Should NOT Use Redux
Avoid Redux if:
- App is small
- State is local
- No shared logic
- No complex updates
Redux is a tool, not a requirement.
Final Thoughts
Redux is not just a library — it is a state management philosophy.
It enforces:
- Discipline
- Predictability
- Explicit data flow
- Long-term maintainability
When used correctly, Redux scales better than almost any alternative.
If your application needs reliable, debuggable, and scalable state management, Redux remains one of the strongest architectural choices available.
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